How to learn Blender

Blender is a free 3D program for models, animation and rendering. Follow a project from the first week to keep motivation up.

Good for: Creative beginners interested in 3D, games or animation. Typical time: 80–150 hours in total, depending on where you start.

The usual order of steps

  1. 1
    The interface≈ 10 h
    Navigate, select and move objects.
  2. 2
    Modelling≈ 25 h
    Build objects from simple shapes.
  3. 3
    Materials and light≈ 20 h
    Make surfaces look real and light a scene.
  4. 4
    Animation basics≈ 20 h
    Keyframes and simple movement.
  5. 5
    A finished scene≈ 30 h
    Model, light and render a small scene.

Free or paid?

Many good courses for each step are free; paid ones usually add a certificate, feedback from a teacher or a fixed schedule. Check the current price, dates and age limits on the provider’s own site before you pay.

Where to look for courses

Search these platforms for “3D modelling with Blender”. Compare ratings, prices and the date of the last update before you choose.

Get a plan with real courses

Stepora turns this outline into a plan with specific courses in the right order, matched to your level, budget and free time. It is free and takes half a minute.

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The hours are rough, typical figures, not promises. Plans are made by AI and may contain mistakes.

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